![]()
Experiential Learning
Experiential Learning
Experiential Learning (EL) is a holistic, cyclical process where learners construct knowledge through direct experience, reflection, conceptualization, and experimentation.
Alternative/linked methods: Kolb’s Experiential Learning Cycle, Learning by Doing, Problem-Based Learning (PBL), Project-Based Learning, Service Learning, Object-Based Learning (OBL), Work-Integrated Learning (WIL), Gamified Learning, Relational Pedagogy, Embodied Learning

Why?
- Deepens learning: Engages cognitive, emotional, and sensory systems for richer understanding.
- Develops transferable skills: Communication, collaboration, creativity, and critical thinking.
- Supports diverse learners: Inclusive of neurodiverse and sensory-sensitive students.
- Enhances motivation and wellbeing: Positive emotions and purpose drive engagement.
How?
- Concrete Experience: Real, simulated, or designed tasks (e.g., audits, ecological systems, storytelling).
- Reflective Observation: Journals, peer dialogue, creative reviews, and “video replays” of learning.
- Abstract Conceptualisation: Link experiences to theory using models, metaphors, and representations.
- Active Experimentation: Apply insights in new contexts or iterations.
- Design principles: Feeling~Thinking fusion, Movement and space, Sensory and emotional design, Agency and autonomy, Cognitive load management.
When?
- Across disciplines: Especially effective in applied, creative, and professional fields.
- In assessments: To evaluate applied knowledge, reflection, and emotional insight.
- In hybrid/online settings: Through mobile, multimedia, and virtual experiences.
- In inclusive education: To support neurodiverse learners and varied sensory thresholds.
Get Started
- Hot Seat Introductions: Flip power dynamics and build emotional climate through learner-led questioning.
- Stand-Up Reviews: Use episodic memory and spatial recall to reflect on learning journeys.
- Word Weaving: Construct definitions collaboratively using word cards to surface tacit knowledge.
- Industrial Ecology Simulation: Use real objects to explore sustainability and systems thinking.
Digital Enhancement
- Mobile-supported EL systems: For field-based data collection and reflection.
- Virtual simulations and VR: For immersive, spatially rich learning.
- Multimedia storytelling: Use video, audio, and interactive media to evoke emotion and memory.
- Collaborative platforms: Miro, Padlet, Teams for co-creation and reflection.
- Emotionally intelligent online facilitation: Use tone, gesture, and movement to maintain engagement.
- Digital portfolios and emotion mapping: Track learning and emotional growth over time.
- Cognitive load-aware design: Use Mayer’s multimedia principles to reduce overload and enhance retention.
Resources
- Chiang, C., Wells, P.K. and Xu, G. (2021) “How does experiential learning encourage active learning in auditing education?,” Journal of Accounting Education, 54. https://doi.org/10.1016/j.jaccedu.2020.100713.
- Cheng, S.-C., Hwang, G.-J. and Chen, C.-H. (2019) “From Reflective Observation to Active Learning: A Mobile Experiential Learning Approach for Environmental Science Education,” British Journal of Educational Technology, 50(5), pp. 2251–2270.
- Duchatelet, D., Cornelissen, F. and Volman, M. (2024) “Features of Experiential Learning Environments in Relation to Generic Learning Outcomes in Higher Education: A Scoping Review,” Journal of Experiential Education, 47(3), pp. 400–423.
- O’Brien, W., Doré, N., Campbell-Templeman, K., Lowcay, D. and Derakhti, M. (2021) ‘Living labs as an opportunity for experiential learning in building engineering education’, Advanced Engineering Informatics, 50, pp. 101440.
- Beard, C. and Wilson, J. (2013) Experiential Learning: A Handbook for Education, Training and Coaching.